– Outline color, alpha and width.
– Outer glow color, width, alpha, animation speed, dithering, multi-colored.
– Inner glow color, width and intensity.
– Overlay color, alpha and animation speed.
– See-Through effect intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option.
– Hit/Flash effect with 3 variations, customizable color, intensity and fade out duration.
– Target effect with customizable transition, animation, texture and color. Also compatible with Skinned Meshes. In addition to highlight a target you can now focus attention to any number of locations with this new feature.
– Align to Ground option for target effect. Renders an animated selection or area effect just under the character or object (similar to decals).






